LifeSmarts Adventure, the new LifeSmarts app, provides a fun, new way for students to quiz themselves, compete, and win prizes — all on the go. Check it out!
“The app is an exciting extension of LifeSmarts,” said LifeSmarts Program Director Lisa Hertzberg. “Designed as a practice tool for students to quiz themselves and see how they measure up against others across the country, it is also a fun and accessible way for all consumers to test their consumer smarts.”
The first LifeSmarts Adventure, set to run now through December 31, 2016, is a virtual, cross-country road trip touring five U.S. national parks. To play, students answer a series of LifeSmarts curriculum questions at each stop. The app tracks progress and leaderboards show top-scoring travelers. All users earn completion badges, and the top three participants earn trophies that stay with them on future LifeSmarts Adventures. New episodes will be released periodically throughout the LifeSmarts program year — look for the next episode January 3, 2017!
LifeSmarts Adventure is a web-based app that is best rendered on a mobile device using a browser with an Internet connection, but the app may also be viewed using a computer at lifesmartsadventure.org. The app was made possible by a new partnership with LifeLock, Inc., (NYSE: LOCK), the industry leader in proactive identity theft protection.
The LifeSmarts Adventure app features:
- Focus on LifeSmarts content: The first episode focuses entirely on personal finance topics such as money management and investing
- The ability for students to practice on their own mobile device
- A leaderboard for students to see how their scores compare to their peers across the country
- Opportunities for recognition, virtual completion badges and trophies, and prizes such as gift cards
- Easy-to-use, attractive interface
- Fun themes, with the first featuring a National Parks road trip
Beta testers from the LifeSmarts Student Advisory Board enjoyed their sneak peek of LifeSmarts Adventure, saying they cannot wait for the app to be launch and be available to all students. In particular they liked the variety of questions, the content covered, the fun graphics, and the leaderboards.